PREDATOR: KILLER OF KILLERS Official Trailer
PREDATOR: KILLER OF KILLERS Featurette - "A Killer Vision" (2025)
During my time at The Third Floor, I was an Unreal Technical Director on the first fully-animated feature film in the Predator franchise, Predator: Killer of Killers, created in just 18 months using a hybrid Maya-Unreal-Nuke pipeline. I supported artists across different departments including assembly, environment, lighting, shot paint, and rendering, and created and updated tools, tutorials, and documentation allowing for efficient production at every step of the process.
If you're looking to fill a role and would like to see more specifics regarding my work on the project, please send me an email or message me on LinkedIn (found on the "Resume" page of my website) to request the password for my "Vault" page.